Purge Jihad Patch 2.5.0

PURGE JIHAD 2.0.1 RELEASED January, 31 2004 - Freeform Interactive LLC releases Purge Jihad 2.0.1. This new version adds many player requests including weapon balance issues, new feature requests, and improved netcode. Purge Jihad 2.0.1 Build Notes [Engine/Technology] - Reduced respawn network traffic. - Improved collision detection on player created items. - Reduced player timeout from 120 seconds to 30 seconds.

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- Improved packet send priority for less 'lag delays'. - Reduced network traffic on the FreezeThrower by about 50%. [Server] - Fixed bug that the dedicated server UI reported players as 1 level higher than they really were. [Gameplay] - Fixed occasional bug that attributes did not change when classes are switched. Vamala By Champs more.

- Better respawn Invulnerability. [Skills General] - Flash Minor Skill: fuse lowered to 1.5 seconds from 2.5. - Disarm Minor Skill: will only require 33% of the Energy Bar to disarm Barriers/Wards now. [Mage] - Frostbolt: +50% damage. [Fighter] - Snakeblade: delay on lock-on (based on Dexterity), fixed alt and primary damage inconsistency, +13.6% damage, +66.6% velocity. - Defender: new blade waves, new backhand/double swing, longer vulnerability window, 2x shield ammo use rate.